I have been accepted in to the GSoC (Google Summer of Code), for my proposal to the Gnome project entitled Completion of the Gnome Sudoku Vala Port.
I am really excited about this, as it's a great opportunity to explore some of the new features introduced Gnome 3, and I hope I will be able to complete the core features of the Gnome Sudoku game, as well as some more advanced ones.
If you have any ideas/suggestions, please contact me.
Tuesday, 24 April 2012
ORMLite and a Bundled Database
When writing one of my first Android apps, the Southampton Univeristy Map App (GitHub), using ORMLite to manage the database, I came across a few problems trying to include the database in assets. This I needed to do because creating the database on the device would require to much time and space.
To do this, I include my database in the assets folder (this I got from the emulator using the file explorer). I then included the following code at the start of the onCreate method of my launcher activity, this deals with incorrect versions of the database, by simply overriding it with the bundled version.
To do this, I include my database in the assets folder (this I got from the emulator using the file explorer). I then included the following code at the start of the onCreate method of my launcher activity, this deals with incorrect versions of the database, by simply overriding it with the bundled version.
try { File dbFile = new File(DATABASE_PATH + DATABASE_NAME); if (dbFile.exists()) { Log.i(TAG, "Database exists"); SQLiteDatabase checkDB = SQLiteDatabase.openDatabase(DATABASE_PATH + DATABASE_NAME, null, SQLiteDatabase.OPEN_READONLY); int version = checkDB.getVersion(); checkDB.close(); if (version != DATABASE_VERSION) { Log.i(TAG, "Not the right version"); copyDatabase(); } } else { Log.i(TAG, "Database does not exist"); SQLiteDatabase db = getHelper().getWritableDatabase(); if (USE_BUNDLED_DATABASE) { db.close(); copyDatabase(); } else { Log.i(TAG, "Creating database"); try { DataManager.createDatabase(instance); } catch (SQLException e) { e.printStackTrace(); } catch (IOException e) { e.printStackTrace(); } } } } catch (IOException e) { e.printStackTrace(); }Where DATABASE_PATH, DATABASE_NAME, DATABASE_VERSION are in an interface, implemented in both the database helper, and the launcher activity.
static final String DATABASE_PATH = "/data/data/net.cbaines.suma/databases/"; static final String DATABASE_NAME = "data.db"; static final int DATABASE_VERSION = 43;The copyDatabase method is also quite simple.
private void copyDatabase() throws IOException { Log.i(TAG, "Begining copy database"); InputStream myInput = getAssets().open(DATABASE_NAME); // Path to the just created empty db String outFileName = DATABASE_PATH + DATABASE_NAME; File database = new File(outFileName); if (database.exists()) { database.delete(); } // Open the empty db as the output stream OutputStream myOutput = new FileOutputStream(outFileName); // transfer bytes from the inputfile to the outputfile byte[] buffer = new byte[1024]; int length; while ((length = myInput.read(buffer)) > 0) { myOutput.write(buffer, 0, length); } // Close the streams myOutput.flush(); myOutput.close(); myInput.close(); Log.i(TAG, "Finished copying db"); }
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